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Latest Rage3D Articles ![]() ATi Radeon HD 4870 X2 Review September 25th, 2008 in Graphics Technology The HD 4870 X2 hits our bench with a vengeance, literally sending other components running for the hills. With the rebuild complete, its time to see what happens when the a pair of 4870 GPUs get up close and personal with each other. ![]() Under the IHS September 18th, 2008 in Rage3D Interviews and Chats "Eric: You are on the way to destruction." "R3D: What you say!!" - an interview with Eric Demers ![]() ATI HD 4870 Comprehensive Review July 28th, 2008 in Graphics Technology Take a look at the bigger, badder brother of the ATI HD 4850, the ATI HD 4870 Cards. In this article we give you an all-in-one review of the HD4870 including DX10, DX9, single card and crossfire tests, compared against the corresponding HD4850 configurations. ![]() ATi HD 4850 Crossfire DX9 Tests July 9th, 2008 in Graphics Technology Quite a trip this has been, but we're at the end of the performance evaluation for the 4850. We wrap up our 4850 investigation by running our road weary pair of HD4850 cards through our DX9 testing gauntlet. ![]() ATi HD 4850 Crossfire DX10 Tests July 5th, 2008 in Graphics Technology Up 'till now we've explored how HD4850 performs as a single card. Now we put two HD4850 cards together in Crossfire mode and run them through our extensive group of DX10 benchmarks. ![]() ATi HD 4850 Single Card DX9 Tests June 26th, 2008 in Graphics Technology We've given you enough of a breather, so time to clock in and get back to work. With the DX10 benchmarks behind us, its time to check out how well the HD4850 behaves in the DX9 playground. ![]() ATi HD 4850 Single Card DX10 Tests June 25th, 2008 in Graphics Technology Hello again gents. How has release day treated you until now? Scoured all writeups around the web (don't miss Beyond3D's and TechReport's ones, those are two constant sources of quality content). As promised earlier in the closing bits of our architecture investigation, we're back with the performance numbers for a single HD 4850 card, in DX10 titles, with DX9 coming a bit later. ![]() RV770 - Hardware Architecture Overview June 24th, 2008 in Graphics Technology As an opener to our launch day coverage, we'll be taking a plunge into the HD and seeing what what is new, what has changed, what stays the same (quickie note: not much) and how it all fits together. We'll also check and see if we can actually achieve the theoretical numbers using a number of synthetic tests ... don't worry, the whole gaming enchilada will soon follow, we haven't lost our focus. ![]() Breaking the Sensory Barrier With Cinema 2.0 June 23rd, 2008 in Graphics Technology AMD has announced their next generation vision they call Cinema 2.0. As a precursor to our upcoming coverage of the Radeon HD4000 cards, we bring you this opening article covering AMD's vision of "Cinema 2.0". ![]() Rage3D and ATi Competition - ATi HD4850 Crossfire! June 20th, 2008 in Contests When we told you to stay tuned after the closing of our last competition, you might've thought it would take quite a while until we had something new to give you guys - think again! Teaming up with our great friends from ATi, we're bringing you serious gaming power - 2 Teraflops of it! You might've heard about that little 4850 card that was launched yesterday? Yeah, that one, with incredible performance and a lovable price ... well, two of them are up for grabs, for twice the fun. ![]() nVIDIA GTX200 Preview: GTX260 and GTX280 June 16th, 2008 in Graphics Technology Today Nvidia launches the Geforce GTX260 and Geforce GTX280. Are they the true heirs apparent to the 8800GTX? Join Rage3D as we explore the features and technology behind Nvidia's new GTX200 series. ![]() ATI 3870X2 CrossfireX Review - Part III: Path Less Traveled June 3rd, 2008 in Graphics Technology Here we are, finally ready to wrap up the 3870X2 investigation, after spending quite a bit of time with the red bicephalous monster. We'll be taking a few liberties in this final part, doing some of the things avoided in Part I and Part II, mainly because the games we'll be going through are not ones you usually see dissected by reviewers. ![]() Rage3D and Sapphire Competition May 21st, 2008 in Contests Rage3D has a longstanding tradition of giving away things of certain awesomeness, one that has seemingly become forgotten during recent times - no longer is that the case! Teaming up with our friends at Sapphire, we're looking to fill your AGP slot with the best GPU it can be matched with: a SAPPHIRE HD 3850 512MB GDDR3 AGP Card! Why AGP? What better way to flame the old giveaway fires? What better way to honor those die-hard Ragers who have stuck with AGP through thick and thin! ![]() Hybrid Power Guide and Investigation May 15th, 2008 in Rage3D Articles Most SLI users and high end enthusiasts can appreciate the growing power and heat requirements of the high end enthusiast market. This is an area HybridPower™ aims to provide much needed alleviation to this problem. When there are 3 Way and Quad SLI setups out there capable of pulling anywhere from 160 to 250 watts the question comes to mind. Do you really need your high end SLI setups to power your internet browsing experience where you will spend likely half of your PC usage? ![]() Hotfix Schmotfix - A Rage3D Look at the Vantage Hotfix May 12th, 2008 in Rage3D Articles Releasing hotfix drivers for synthetic benchmark is evil. EVIL! Synthetic benchmarks are useless and irrelevant - or something. Join Rage3D as we measure ATi's Vantage Hotfix on our Usefulness Meter. ![]() Cooler Master Hyper Z600 Review April 30th, 2008 in Cooling The criteria used to select a CPU cooler varies from person to person. Some are looking for something silent, some are looking for the ultimate in cooling to aid in their overclocking endeavors, and some are looking for the balance point between those two extremes. Cooler Master appears to be targeting all three groups with their upcoming Hyper Z600 CPU cooler, an enormous cooler designed to run in one of three modes: passive, with a single 120mm fan, or with two 120mm fans in a push/pull configuration. Introduced at ceBIT 2008 with an expected release date in late April, will this cooler have what it takes to earn a place of honor in your air-cooled system? Join Rage3D as we review the Cooler Master Hyper Z600. ![]() Assassin's Creed - DX10.1 Addendum April 29th, 2008 in Rage3D Articles Soon after our initial investigation, Ubisoft hastily announced the removal of DX10.1 support from Assassin's Creed via a future patch. With the reasons of removal being unclear (the official statement is on the cryptic side), questions regarding the differences in Image Quality (IQ) between the DX10 and DX10.1 pathways prompt us to investigate further. ![]() Assassin's Creed - First DX10.1 Title? April 16th, 2008 in Games Altair has a well kept secret ... Rage3D investigates what happens when a computing powerhouse teams up with a top-notch developer. ![]() ATI 3870X2 CrossfireX Review - Part II: The DX9 Games April 14th, 2008 in Graphics Technology As promised in the closing comments of part 1, we're back with even more testing of the new ATi 3870X2, this time abandoning the new-age glitter of DX10 titles in order to explore the well established maturity of DX9 ones. Stick with us to see what happens when a pair of new GPUs deals with an old challenge. ![]() AA and AF - Should you really care about them? April 10th, 2008 in Graphics Technology In this article, we discuss Anti-Aliasing and Anisotropic Filtering and how they can improve the visual quality of your everyday gaming. Join Rage3D as we investigate ATi's take on AA and AF filtering. Most of the old articles are not converted to the new template system just yet, but here are the few that are: |
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